The plot will usually involve the organization finding ways for humanity to live outside these "walls" and have character dream about how The World Is Just Awesome and that they and everyone else need to see it. Whether by a literal wall (like in Attack on Titan or God Eater Burst) or by humanity being forced to live in Citadel Cities (like in The Matrix or Strike Witches) due to relentless attacks by the monsters. Within the subtropes, there is the common element of "being imprisoned". Their having a single origin or kind is more important than them having a weakness, whether Weaponized Weakness or Achilles' Heel. The monsters may or may not have a weakness.Ones with sentient higher ups or ones with a bunch of sentient monsters of the same kind still count. The monsters must be impersonal "forces of nature" - as in, like the Generic Doomsday Villain, they are largely defined by the threat they pose rather than their motivations.Solo examples count if they have a group backing them, or at least, it is implied they have offscreen members. There must be an organization, or at the very least a team.Common variations include Spirits, The Heartless or Made of Evil or Made of Magic Creatures. A Mini-Mecha or Power Armor to use BFSes). They may or may not have support equipment (e.g. They use Weapon of X-Slaying ( Depleted Phlebotinum Shells or Phlebotinum-powered) to fight the invaders. Phlebotinum-Based Hunter Organization - Man vs Abstract Eater (or Horde of Alien Locusts).They use conventional equipment like Mechas, Power Armor or airplanes (or the closest Not Quite Flight or Giant Flyer alternative) to fight giants. Kaiju Killing Corps- Man vs Giant Beasts.These monsters usually have an Achilles' Heel - usually in the form of Applied Phlebotinum that is the only thing that can harm them (which our organization would exploit as weapons), or a certain weak point in their body, which is usually a core placed in a strategic part of its body. This doesn't mean they are invincible though. Whatever their origin, they will always be Nigh-Invulnerable (or just Made of Iron) or have Healing Factor which makes them hard to kill. There will already be quite a lot of them already by the time the story kicks in. The monster's origin usually vary from being simply aliens (or Angels & Demons or Robots & Golems) to coming from a single Hellgate to being a result of Creating Life Gone Horribly Wrong to being a mutant strain of an existing lifeform or a beastly sort of Henchmen Race created by the Big Bad to simply just popping out of nowhere. Whatever their flavor, they're out to multiply and destroy, and our heroes' job is to stop them from doing so. Sometimes though, they are sentient but Always Chaotic Evil with little regard for self-preservation. The monsters are usually characterized by being non-sentient beasts that devour or destroy humans or resources which make them a direct threat. In verses that rely on Applied Phlebotinum, compatibility with the phlebotinum is the only requirement, and you usually cannot refuse to join them, especially if compatible people are rare. There usually isn't a prerequisite for its recruits as long as they can fight, they can join. They can be as large and publicized as the military, but an Oddly Small Organization or a small The Squad/ Five-Man Band would also do. The organization is usually the only one of its kind, but within a global reach there will often be "branches." Size and scope also vary. In cases where there is a Masquerade, their purpose is to uphold it by preventing muggles from discovering the existence of such monsters. The most basic form of this is that a certain organization is in charge of recruiting people and equipping them with a specific set of equipment and/or skills vital to exploiting the weaknesses of the monsters they are fighting. And thus begins the tale of their struggle. Humanity is at a disadvantage, but at some point, they discover their enemies' weakness, and now have a fighting chance. In a World note usually without The Masquerade where humanity is terrorized by a race of Nigh-Invulnerable behemoths. A plot trope that involves a fantastic version of the most basic conflicts: Man vs.
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